Unity pro license

Unity pro license

unity pro license

A Unity Pro license is pretty pricey, but it isn't strictly necessary for making your game. That has now changed as of June 30, 2021 — Unity. Prior to the update, Unity required the Pro ($1,800 a year) or Enterprise ($4,000 a year) subscriptions only for studios that generated over. June's policy change renders that moot, and means a new developer working on an approved game for Xbox will need to pay for a Unity Pro license, which currently. unity pro license

Put our ecosystem of game creation tools, support, and community in your team’s hands.

Get Unity Pro

Lock in the current Unity Pro rate with an annual plan before prices go up on October 13, 2022. Save now

Unity Pro is more malwarebytes anti malware with crack a simple game engine. With a Pro license in your pocket, you’ll have access to tools and support designed to unity pro license your success at every stage of the game creation cycle.

Unleash your creativity

Realize your creative vision using high-quality visual scripting tools for artists and programmers, unity pro license. With Unity Pro, everyone on your team can contribute to the creative process, regardless of coding skill.

Operate your game after launch

Run live games that build intelligent, long-term relationships with each of your users. Bring players together at scale and keep them engaged, while increasing your revenue and players’ LTV (lifetime value).

Get expert help when you need it

Unity Core Support minimizes downtime while helping you find answers to your questions and resolving problems quickly with guaranteed response times. Our technical support is delivered by experienced Unity engineers, while your Support Coordinator ensures that you stay on top of issues.

Some of the highest-quality and best-performing games out there were created with Unity.

platforms unity pro license Unity creations

of games are powered by Unity (average PC/console/mobile)

of the 1,000 top-grossing mobile games globally are made with Unity

Bring your game to life

Game developers are propelling their creations into the future with the power of interactive, real-time 3D.

Download Unity Pro today

Start creating games that compete with unity pro license surpass the quality and success of big studio releases with help from powerful tools, support, verified partners, and a vibrant community.

Lock in the current Unity Pro rate with an annual plan before prices go up on October 13, 2022.

Save on Unity Pro

Choose the plan that is right for you

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Effective October 13, 2022, Unity Pro, Unity Enterprise, and Unity Industrial Collection prices are changing. Learn more

  • Unity pro license
  • Not included
  • Additional costs

Terms

By downloading Unity, I confirm that I am eligible to use Unity Personal per the Terms of Service, as I or my company meet the following criteria:

  • Revenue or funding is less than $100K in the last 12 months
  • Have read and acknowledged Unity’s Privacy Policy

Terms

By downloading Unity, I confirm that I am eligible to use Unity Plus per the Terms of Service, as I or my company tuneskit audio converter tutorial the following criteria:

  • Revenue or funding is less than $200K in the last 12 months
  • Have read and acknowledged Unity’s Privacy Policy

All core features to create and optimize high-end games and interactive experiences. Build once and deploy across supported platforms with Unity’s industry-leading multiplatform support. Core Unity real-time development platform

Bolt is a visual scripting plugin for Unity available for download from unity pro license Asset Store. It enables Unity users to visually create logic for games or applications without writing code. Bolt visual scripting unity pro license

Customize or completely remove the splash screen, unity pro license. Splash screen customization

Get notified immediately when a new issue with your app is detected Ultra Adware Killer Free Activate setting up notifications in email, Slack, Discord, Webhook or Jira from Unity Teams and/or Unity Cloud Diagnostics. Integrations with collaboration tools

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unity pro license Build and deploy to closed platforms such as Nintendo, PlayStation, Stadia, and Xbox. An active Unity Pro subscription (or a Preferred Platform license key provided by the respective platform holder) is required for access to these specific build modules via developer platform forums. unity pro license Create and deploy to closed platforms

Unity Build Server licensing solution for offloading project builds to hardware on your network, unity pro license. Build Server license capacity

C/C++ source code licensing for read and modification access. Available for purchase with Unity Pro and Unity Enterprise only. Source code access unity pro license

Specialized toolkits unity pro license industrial applications. Industry-specific solution toolkits

Automatically capture errors across devices, platforms, and builds. Collect user-feedback with screenshots. Prioritize issues as they’re reported in real-time. Advanced Cloud Diagnostics

The premier ad monetization solution for mobile games. Unity Ads unity pro license

Simplify in-app purchase setup across multiple stores. virtual dj pro infinity crack unity pro license In-App Purchase plugin

Unity’s Premium Support Team helps resolve technical issues quickly to minimize downtime and get you back up and running. Included with Unity Enterprise plan, and available for purchase separately for Unity Pro subscribers as "Essential Success"). Technical support

Your assigned Customer Success Manager will connect regularly, providing guidance and orchestrating resources to help you achieve the success you need. Customer Success Manager

Access to dedicated Unity specialists to help you find the resources and features you unity pro license to succeed, unity pro license. Priority access to Unity Success Advisors

Skip the line unity pro license get priority help from our Customer Service team for help with issues like licenses, ID accounts, Organizations, and the Asset Store. Priority queue for Customer Service

On-Demand Training delivers access to our expert-led professional training courses, in a self-paced, on-demand format. This subscription grants access to all on-demand training content, and enables you to better measure and track skills, accomplishments, and progress directly in the platform. On-Demand Training subscriptions (3 per 20 Enterprise seats)

Proactive, strategic guidance and services to fuel innovation and keep your projects running smoothly, unity pro license. Available for purchase through a Unity sales representive. Integrated Success Services

Unity Store logo

Create and operate amazing applications and immersive experiences with a complete solution for professionals across industries.

Annual plan, prepaid yearly

  • Annual plan, prepaid yearly
  • Annual plan, paid monthly

Choose plan Start 30-day free trial

Professional Support & Services

Position your teams for success with direct, prioritized support.

Priority Customer Service

Skip the line and get priority help from our Customer Service team for help with issues like licenses, ID accounts, Organizations, and the Asset Store.

Priority Access to Success Advisors

Access to dedicated Unity unity pro license and the Unity Success Hub, to help you find the resources and features you need to succeed.

Technical Support +

Unity’s Premium Support Team helps resolve technical issues quickly to minimize downtime and get you back up and running.

Integrated Success Services +

Proactive, strategic guidance and services to fuel innovation and keep your projects running smoothly. Available for purchase through a Unity sales representative, unity pro license.

Create 3D Games & Experiences with Unity Pro

Create together, faster. Including free access to high-end content, unity pro license, and ability to integrate with popular collaboration tools.

Core Unity Real-time Development Platform

Access core features to create and optimize high-end interactive games and experiences. Build once and deploy across supported platforms with Unity’s industry-leading 2D & 3D game engine for multiplatform game development. Includes continuous access to tech updates and improved performance.

Unity Visual Scripting

Visual scripting is a powerful feature available in Unity’s 3D engine. It empowers creators to develop gameplay mechanics or interaction logic using a visual, graph-based system instead of writing lines of traditional code.

Create and deploy to closed platforms

Build and deploy to closed platforms such as Nintendo Switch, Sony PlayStation, Google Stadia, and Microsoft Xbox. An active Unity Pro subscription (or a Preferred Platform license key provided by the respective platform holder) is required for access to these specific build modules via developer platform forums.

Splash Screen Customization

Customize or completely remove the splash screen.

Integrations with Collaboration Tools

Get notified immediately when a new issue with your app is detected by setting up notifications in email, Slack, Discord, Webhook or Jira from Unity Cloud Diagnostics, unity pro license.

Source Code Access +

C/C++ source code licensing for read and modification access. Available for purchase with Unity Pro and Unity Enterprise only.

Build Server License Capacity +

Unity Build Server licensing solution for offloading project builds to hardware on your network, unity pro license. Available for purchase with your subscription.

Leverage Unity Pros Features & Insights

Gain real-time gameplay data and insights to help keep your players more unity pro license and maximize monetization revenue.

Advanced Cloud Diagnostics

Automatically capture errors across devices, platforms, and builds. Collect user-feedback with screenshots. Prioritize issues as they are reported in real-time.

Unity Ads

The premier ad monetization solution to leverage video game unity pro license services and monetize your mobile games with Unity Ads’ in-app purchases and in-game advertisements.

In-App Purchase Plugin

Simplify in-app purchase setup across multiple stores.

A powerful, fast, and flexible platform

Build quickly, cooperate efficiently

Unity core platform enables rapid editing and iteration in your development cycles, with real-time previews of your work.

Create once, deploy anywhere

Build your content once and deploy across over 20 platforms, operating systems, game consoles, and AR and VR platforms.

Expand skills, track progress

Beginner or expert, professional or student, we have the resources to help you accomplish your creative goals.

Unity licensing update now requires Pro subscription to develop games for Xbox

The new rules came into force on June 30. The company’s spokesperson told Gamasutra that “developing for consoles is a complex undertaking for any studio and Unity has always recommended Unity Pro for development on these platforms.”

It is worth noting that these changes only apply to developers of new games. If a studio has already been working on a project on an older version of Unity (before the 2021.2 tech stream), it won’t have to pay for the Pro license.

Prior to the update, Unity required the Pro ($1,800 a year) or Enterprise ($4,000 a year) subscriptions only for studios that generated over $200,000 in the last 12 months, unity pro license. All smaller developers could use the Plus ($399 a year) or Personal (free) licenses.

Starting from June 30, all console developers will need either the Pro license or a Preferred Platform License Key to develop their games. While Sony and Nintendo offer these keys to game makers, Microsoft doesn’t have this option. It means that new developers will have to pay for Unity Pro as the only way to create an approved project for Xbox.

“We will continue to work with our development partners and engine providers, including Unity, to determine how to best support creators on Xbox,” a Microsoft spokesperson told Gamasutra. However, it is still unclear whether the company will start to offer Preferred Platform License Keys to help smaller developers.

Although a lot of studios have been already using Unity Pro, they raised concerns about the new rules. The company announced the changes on a closed internal forum, unity pro license, so new developers basically could have missed the news.

How to redeem Unity Pro email

Email confirmation

Welcome to Unity. 

When your purchase has been processed, a confirmation email will be sent to the main account holder. This email includes a token link to redeem your purchase, which is unique to the order. 

This email also includes instructions on how to set up and configure your organizational Unity account and assign seats to individual users within your Organization.

Unity ID Sign in

Account login

To complete the setup, you must be logged in to Unity as the Organization owner. If you’re not logged in while completing the order, you will be redirected to Unity’s online login portal. You can log in using the email address and password of your Organization’s main account holder. 

You can also create a new account here, sign in with Google or Facebook, or retrieve a forgotten password. 

If you can’t find your confirmation email and the related token link, you can retrieve this link via this page.

Unity Redeem Pro License Select Organization

Select Organization

Once you have logged in with your Organization manager Unity ID, you can access the Select Organization tab. Choose the Organization you would like to use to redeem your product purchase. 

If needed, select Add new to create a new Organization for a team or project.

Please note that for the new order you can only assign seats to the Organizations displayed in this tab. If you need to add products to another existing contract or Organization, please contact your sales representative.

Confirm your information

Product confirmation

Once you have chosen an Organization to assign the subscription, the confirmation page displays Unity’s Terms of Service and the License agreement.

Once you’ve selected Confirm subscription, you can no longer transfer the service(s) between Organizations.

Unity Product Management Organizations

Organizations

When the account owner has claimed the newly purchased product(s), you can manage seats for the Organization.

Select the Organization on the Organizationspage and select the Subscriptions & Services tab or select Manage (gear icon) on the subscription.

Seat management

Seat management

Key assignment is seat-based (one per user). Once a user has a seat assigned, they can view their Unity ID serial key (personalized to their use only). Unity pro license key lets users access their assigned seat in the Editor. 

How to redeem Unity Reflect revoke seat

Seat reassignment

If needed, you can reassign seats to different users. To return a license, select the current active user and click Revoke Seat(s) to free a seat, which you can then assign to a different user.

Unity (game engine)

Cross-platform video game and simulation engine

Unity is a cross-platformgame engine developed by Unity Technologies, first announced and released in June 2005 at Apple Worldwide Developers Conference as a Mac OS X game engine, unity pro license. The engine has since been gradually extended to support a variety of desktop, mobile, console and virtual reality platforms. It is particularly popular for iOS and Android mobile game development unity pro license is considered easy to use for beginner developers and is popular for indie game development.[6]

The engine can be used to create three-dimensional (3D) and two-dimensional (2D) games, as well as interactive simulations and other experiences.[7][8] The engine has been adopted by industries outside video gaming, such as film, unity pro license, automotive, architecture, engineering, construction, and the United States Armed Forces.[9]

History[edit]

The Unity game engine launched in 2005, aiming to "democratize" game development by making it accessible to more developers.[7][10] The next year, Unity was named runner-up in the Best Use of Mac OS X Graphics category in Apple Inc.'s Apple Design Awards.[11] Unity was initially released for Mac OS X, later adding support for Microsoft Windows and Web browsers.[12]

Unity 2.0 (2007)[edit]

Unity 2.0 launched in 2007 with approximately 50 new features.[13] The release included an optimized terrain engine for detailed 3D environments, real-time dynamic shadows, directional lights and spotlights, video playback, and other features.[13] The release also added features whereby developers could collaborate more easily.[13] It included a Networking Layer for developers to create multiplayer games based on the User Datagram Protocol, offering Network Address Translation, State Synchronization, and Remote Procedure Calls.[13]

When Apple launched its App Store in 2008, Unity quickly added support for the iPhone.[12] For several years, the engine was uncontested on the iPhone and it became well-known with iOS game developers.[7]

Unity 3.0 (2010)[edit]

Unity 3.0 launched in September 2010 with features expanding the engine's graphics features for desktop computers and video game consoles.[14] Xyplorer 19.10 0000 addition to Android support, Unity 3 featured integration of Illuminate Labs' Beast Lightmap tool, deferred rendering, a built-in tree editor, native font rendering, automatic UV mapping, and audio filters, among other things.[14]

In 2012 VentureBeat wrote, "Few companies have contributed as much to the flowing of independently produced games as Unity Technologies. [.] More than 1.3 million developers are using its tools to create gee-whiz graphics in their iOS, Android, console, PC, and web-based games. Unity wants to be the engine for multi-platform games, period."[15] A May 2012 survey by Game Developer magazine indicated Unity as its top game engine for mobile platforms.[16]

Unity 4.0 (2012)[edit]

In November 2012, Unity Technologies delivered Unity 4.0.[17] This version added DirectX 11 and Adobe Flash support, new animation tools called Mecanim, and access to the Linux preview.[17]

Facebook integrated a software development kit for games using the Unity game engine in 2013.[18] This featured tools that allowed tracking advertising campaigns and deep linking, where users were directly linked from social unity pro license posts to specific portions within games, and easy in-game-image sharing.[18] In 2016, Facebook developed a new PC gaming platform with Unity.[19] Unity RogueKiller 12.12.29.0 Crack Serial Key Free Free Activators support for Facebook's gaming platforms, and Unity developers could more quickly export and publish games to Facebook.[19]

Unity 5 (2015)[edit]

The Verge said of 2015's Unity 5 release: "Unity started with the goal of making game development universally accessible. [.] Unity 5 is a long-awaited step towards that future."[20] With Unity 5, the engine improved its lighting and audio.[21] Through WebGL, Unity developers could add their games to compatible Web browsers with no plug-ins required for players.[21] Unity 5.0 offered real-time global illumination, light mapping previews, Unity Cloud, a new audio system, and the Nvidia PhysX 3.3 physics engine.[21] The fifth generation of the Unity engine also introduced Cinematic Image Effects to help make Unity games look less generic.[22] Unity 5.6 added new lighting and particle effects, updated the engine's overall performance, and added native support for Nintendo Switch, Facebook Gameroom, Google Daydream, and the Vulkan graphics API.[23] It introduced a 4K video player capable of running 360-degree videos for virtual reality.[23]

However, some gamers criticized Unity's accessibility due to the high volume of quickly produced games published on the Steam distribution platform by inexperienced developers.[24] CEO John Riccitiello said in an interview that he believes this to be a side-effect of Unity's success in democratizing game development: "If I had my way, I'd like to see 50 million people using Unity – although I don't think we're going to get there any time soon. I'd unity pro license to see high school and college kids using it, people outside the core industry. I think it's sad that most people are consumers of technology and not creators, unity pro license. The world's a better place when people know how to create, not just consume, and that's what we're trying to promote."[25]

Unity (2017–present)[edit]

In December 2016, Unity Technologies announced that they would change the versioning numbering system for Unity from sequence-based identifiers to year of release to align the versioning with their more frequent release cadence; Unity 5.6 was therefore followed by Unity 2017.[26] Unity 2017 tools featured a real-time graphics rendering engine, color grading and worldbuilding, live operations analytics and performance reporting.[27] Unity 2017.2 underscored Unity Technologies' plans beyond video games.[27] This included new tools such as Timeline, which allowed developers to drag-and-drop animations into games, and Cinemachine, a smart camera system within games.[27] Unity 2017.2 also integrated Autodesk's 3DS Max and Maya tools into the Unity engine for a streamlined asset sharing in-game iteration process.[28]

Unity 2018 featured the Scriptable Render Pipeline for developers to create high-end graphics.[29] This included the High-Definition Rendering Pipeline for console and PC experiences, and the Lightweight Rendering Pipeline for unity pro license, virtual reality, augmented reality, and mixed reality.[29] Unity 2018 also included machine learning tools, such as Imitation Learning, whereby games learn from real player habits, support for Magic Leap, and templates for new developers.[29]

The C# source code of Unity was published under a "reference-only" license in March 2018, which prohibits reuse and modification.[30]

As of 2020, software built with Unity's game engine was running on more than 1.5 billion devices. According to Unity, apps made with their game engine account for 50 percent of all mobile games, and are downloaded more than 3 billion times per month, and approximately 15,000 new projects are started daily with its software.[31][32] Financial Times reported that Unity's engine "powers some of the world's most lucrative mobile games", unity pro license, such as Pokémon Go and Activision's Call of Duty Mobile.[33]

In June 2020, Unity introduced the Mixed and Augmented Reality Studio (MARS), which provides developers with additional functionality for rules-based generation of augmented reality (AR) applications.[34] Unity released Unity Forma, an automotive and retail solution tool, on December 9, 2020.[35]

Unity acquired Finger Food Advanced Technology Group in 2020, as it aimed to bolster its non-video game uses and offer additional design help to customers.[31][32] The company went public in September 2020, to further expand use of its game engine into industries outside unity pro license gaming.[36]

Unity 2021 brought multiple new features such as Bolt, Unity's Visual Scripting system, a new multiplayer library to support multiplayer games, improved Il2cpp runtime performance, Volumetric clouds for the High Definition Render pipeline.[37] Shadow caching and Screen Space Global Illumination for HDRP.[38] For the Universal Render Pipeline it added new features such as point light shadows, Deferred renderer and general core engine improvements and fixes.[39][40]

Overview[edit]

Unity gives users the ability to create games and experiences in both 2D and 3D, and the engine offers a primary scripting API in C# using Mono, for both the Unity editor in the form of plugins, and games themselves, as well as drag and drop functionality.[41] Prior to C# being the primary programming language used for the engine, it previously supported Boo, which was removed with the release of Unity 5,[42] and a Boo-based implementation of JavaScript called UnityScript, which was deprecated in August 2017, after the release of Unity 2017.1, in favor of C#.[43][44]

Within 2D games, Unity allows importation of sprites and an advanced 2D world renderer. DAZ Studio Pro Free Download 3D games, Unity allows specification of texture compression, mipmaps, and resolution settings for each platform that the game engine supports,[45] and provides support for bump mapping, reflection mapping, unity pro license, parallax mapping, screen space ambient occlusion (SSAO), dynamic shadows using shadow maps, render-to-texture and full-screen post-processing effects.[46]

Two separate render pipelines are available, High Definition Render Pipeline (HDRP) and Universal Render Pipeline (URP), in addition to the legacy built-in pipeline.[47][non-primary source needed] All three render pipelines are incompatible with each other.[48] Unity offers a tool to upgrade shaders using the legacy renderer to URP or HDRP.

Supported platforms[edit]

Unity is a cross-platform engine.[49] The Unity editor is supported on Windows, unity pro license, macOS, and the Linux platform, while the engine itself currently supports building games for more than 19 different platforms, including mobile, desktop, consoles, and virtual reality.[50][51]Unity 2020 LTS officially supports the following platforms:[52]

  • Mobile platforms iOS,[53]Android[53] (Android TV[54]), tvOS;[55]
  • Desktop platforms Windows[53] (Universal Windows Unity pro license, Mac,[10]Linux;[57]
  • Web platform WebGL;[51]
  • Console platforms PlayStation(PS4,[53]PS5[58]), Xbox (Xbox One,[10]Xbox Series X/S[59]), Nintendo Switch,[53]Stadia;[60]
  • Virtual/Extended reality platforms Oculus,[53]PlayStation VR,[61] Google's ARCore,[62] Apple's ARKit,[63]Windows Mixed Reality[64] (HoloLens[65]), Magic Leap,[66] and via Unity XR SDK[67]Steam VR,[68]Google Winzip 21.5 serial key supported platforms are Wii,[70]Wii U,[71]PlayStation 3,[72]Xbox 360,[72]Tizen,[73]PlayStation Vita,[74]3DS,[75]BlackBerry 10,[76]Windows Phone 8,[76]Samsung Smart TV,[77]Gear VR,[51]Daydream,[78]Vuforia,[62] and Facebook Gameroom.[78] Unity formerly supported other platforms including its own Unity Web Player, unity pro license, a Web browser plugin.[57] However, it was deprecated in favor of WebGL.[79] Since version 5, Unity has been offering its WebGL bundle compiled to JavaScript using a 2-stage language translator (C# to C++ and finally to JavaScript).[80]

    Unity was the default software development kit (SDK) used for Nintendo's Wii Uvideo game console, with a free copy included by Nintendo with each Wii U developer license. Unity Technologies called this bundling of a third-party SDK an "industry first".[15][81]

    Licensing model[edit]

    During its first ten years as a product, the paid versions of Unity were sold outright; in 2016, the corporation changed to a subscription model.[78] Unity has free and paid licensing options. The free license is for personal use or smaller companies generating less than $100,000 annually, later raised to $200,000, and the subscriptions are based on revenues generated by the games using Unity.[82][51] The paid option, Unity Pro, unity pro license, had been required for developers that had over $200,000 in annual revenue, but this also could have been provided for console developers through a Preferred Platform License from the console manufacturer. The Unity Pro keys would have been part of the other SDK from the console manufacturer that the developer paid for. In June 2021, Unity changed this plan slightly to require any developer making games on the closed console systems (PlayStation, Nintendo Switch, and Xbox) regardless of revenue to have a Unity Pro license or a Preferred Platform License Key from the manufacturers. Sony and Nintendo provide this as part of the SDK, but Microsoft had yet to implement this functionality for their SDK.[83] The engine source code is licensed on a "per-case basis via special arrangements".[84]

    Unity Asset Store[edit]

    Creators can develop and sell user-generated assets to other game makers via the Unity Asset Store. This includes 3D and 2D assets and environments for developers to buy and sell.[85] Unity Asset Store launched in 2010. By 2018, there had been approximately 40 million downloads through the digital store.[86]

    Usage[edit]

    Video games[edit]

    See also: List of Unity games

    The engine is used in games including unity pro license Go, Monument Valley, Call of Duty: Mobile, Beat Saber and Cuphead according unity pro license the Financial Times.[87]

    As of 2018[update], Unity had been used to create approximately half of the mobile games on the market and 60 percent of augmented reality and virtual reality content,[88] including approximately 90 percent on emerging augmented reality platforms, such as Microsoft HoloLens, and 90 percent of Samsung Gear VR content.[82] Unity technology is the basis for most virtual reality and augmented reality experiences, and Fortune said Unity "dominates the virtual reality business".[89][90][91] Unity Machine Learning Agents is open-source software whereby the Unity platform connects to machine learning programs, including Google's TensorFlow.[92] Using trial and error in Unity Machine Learning Agents, virtual characters use reinforcement learning to build creative strategies in lifelike virtual landscapes.[92] The software is used to develop robots and self-driving cars.[92]

    Non-gaming industries InPixio Photo Focus Pro Crack 4.12.7697.28658 With License Key [Latest] the 2010s, Unity Technologies used its game engine to transition into other industries using the real-time 3D platform, including film and automotive.[93][94] Unity first experimented in filmmaking with Adam, a short film about a robot escaping from prison. Later, Unity partnered with filmmaker Neill Blomkamp, whose Oats Studios used the engine's tools, including real-time rendering and Cinemachine, to create two computer-generated short films, Adam: The Mirror and Adam: The Prophet.[93] At the 2017 Unite Europe conference in Amsterdam, Unity focused on filmmaking with Unity unity pro license new Cinemachine tool.[85] In 2018, Disney Television Animation launched three shorts, called Baymax Dreams, that were created using the Unity engine.[95] The Unity engine was also used by Disney to create backgrounds for the 2019 film The Lion King.[96]

    Automakers use Unity's technology to create full-scale models of new vehicles in virtual reality, build virtual assembly lines, and train workers.[94] Unity's engine is used by DeepMind, an Alphabet Inc. company, to train artificial intelligence.[97] Other uses being pursued by Unity Technologies include architecture, engineering, and construction.[98]

    Unity Technologies Japan mascot[edit]

    On December 16, 2013, Unity Technologies Japan revealed an official mascot character named Unity-chan (ユニティちゃん, Yuniti-chan), real name Kohaku Ōtori (大鳥 こはく, Ōtori Kohaku) (voiced by Asuka Kakumoto [ja; zh]). The character's associated game data was released in early 2014.[99][100] The character was designed by Unity Technologies Japan designer "ntny" as an open-source heroine character.[101] The company allows the use of Unity-chan and related characters in secondary projects under certain licenses.[102] For example, Unity-chan appears as a playable character in Runbow.[103]

    See also[edit]

    References[edit]

    1. ^"Unity download archive". Unity. Retrieved August 11, 2022.
    2. ^"Long Term Support". Unity. Retrieved August 11, 2022.
    3. ^"Unity 2022.2 beta resources". Unity. Retrieved August 11, 2022.
    4. ^"Unity 2023.1 alpha". Unity. Retrieved August 11, 2022.
    5. ^"How Unity3D Became a Game-Development Beast". Retrieved August 28, 2020.
    6. ^Dealessandri, Marie (January 16, 2020). "What is the best game engine: is Unity right for you?". GamesIndustry.biz. Gamer Network.
    7. ^ abcAxon, Samuel (September 27, 2016). "Unity at 10: For better—or worse—game development has never been easier". Ars Technica. Archived from the original on October 5, 2018. Retrieved October 17, 2018.
    8. ^Takahashi, Dean (September 15, 2018). "John Riccitiello Q&A: How Unity CEO views Epic's Fortnite success". VentureBeat. Archived from the original on September 17, 2018. Retrieved October 17, 2018.
    9. ^"Government & Aerospace". Unity.: CS1 maint: url-status (link)
    10. ^ abcMcWhertor, Michael (October 22, 2014). "Former EA CEO John Riccitiello is now head of Unity". Polygon. Archived from the original on December 5, 2018. Retrieved October 17, 2018.
    11. ^Smykill, Jeff (August 9, 2006). "Apple Design Award winners announced". ArsTechnica. Archived from the original on January 19, 2015. Retrieved January 18, 2015.
    12. ^ abBrodkin, Jon (June 3, 2013). "How Unity3D Became a Game-Development Beast". Dice Insights. Archived from the original on October 19, 2018. Retrieved October 30, 2018.
    13. ^ abcdCohen, Peter (October 11, 2007). "Unity 2.0 game engine now available". PCWorld. Archived from the original on March 20, 2019. Retrieved January 14, 2019.
    14. ^ abGirard, Dave (September 27, 2010). "Unity 3 brings very unity pro license dev tools at a very low price". Ars Technica. Archived from the original on February 24, 2014. Retrieved January 14, 2019.
    15. ^ abHelgason, David (November 2, 2012). "Game developers, start your Unity 3D engines". GamesBeat unity pro license. Interviewed by Dean Takahashi. VentureBeat. Archived from the original on July 14, 2014. Retrieved July 13, 2014.
    16. ^"Mobile game developer survey leans heavily toward iOS, Unity". Game Developer. May 24, 2012. Daemon tools download from the original on July 3, 2014. Retrieved February 22, 2022.
    17. ^ abTach, Dave (November 14, 2012). "Unity 4.0 available for download today with DX 11 support and Linux preview". Polygon. Archived from the original on March 20, 2019. Retrieved January 14, 2019.
    18. ^ abCohen, David (November 1, 2013). "How Facebook Integrated With The Unity Game Engine", unity pro license. Adweek. Archived from the original on December 12, 2018. Retrieved October 29, 2018.
    19. ^ abCohen, David unity pro license 19, 2016). "Facebook Developing New PC Gaming Platform; Teams Up With Unity Technologies". Adweek. Archived from the original on December 11, 2018. Retrieved October 29, 2018.
    20. ^"Unity officially releases its new game engine: Unity 5". The Verge. March 3, 2015. Archived from the original on December 8, 2015. Smart defrag 5.8 November 26, 2015.
    21. ^ abcKumparak, Greg (March 18, 2014), unity pro license. "Unity 5 Announced With Better Lighting, Better Audio, And "Early" Support For Plugin-Free Browser Games". Archived from the original on February 19, 2019. Retrieved January 14, 2019.
    22. ^Orland, Kyle (March 15, 2016). "How new graphics effects can make Unity Engine games look less generic". Ars Technica. Archived from the original on March 20, 2019. Retrieved January 14, 2019.
    23. ^ abGrubb, Jeff (March 31, 2017). "Unity 5.6 launches with support for Vulkan graphics, Nintendo Switch, and more". VentureBeat. Archived from the original on March 20, 2019. Retrieved January 14, 2019.
    24. ^"Unity – does indie gaming's biggest engine have an image problem?". The Guardian. Archived from the original on August 14, 2015. Retrieved August 14, 2015.
    25. ^"The chaos of democracy". Develop Online. Archived from the original on October 17, 2017. Retrieved August 14, 2015.
    26. ^Batchelor, James. "Unity dropping major updates in favour of date-based model". GamesIndustry.biz. Archived from the original on March 19, 2017. Retrieved March 18, 2017.
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